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2021³â CICA ´º ¹Ìµð¾î ¾ÆÆ® ±¹Á¦ ÄÁÆÛ·±½º¿¡¼ Àü ¼¼°è ´º ¹Ìµð¾î ¾ÆÆ¼½ºÆ®, ÇÐÀÚ, ¹Ì¼ú ¾ÖÈ£°¡µéÀ» ÃÊûÇÏ¿© ´º ¹Ìµð¾î ¾ÆÆ®¿Í ¹®È¸¦ ÇâÀ¯Çϰí, Áö¿ª Áֹΰú ¹Ì¼úÀÎ, ÇÐÀÚµéÀÌ ¾î¿ì·¯Á® âÀǷ°ú ¹®È ±â¼ú Çõ½ÅÀ» °øÀ¯ÇÏ´Â ±¹Á¦ÀûÀÎ ÀåÀ» ¸¶·ÃÇϰíÀÚ ÇÕ´Ï´Ù. º» Çà»ç´Â ¿µ¾î·Î ÁøÇàµÇ¸ç, »çȸÀû °Å¸®µÎ±â¸¦ ¿äÇÏ´Â ±¹Á¦ »óȲÀ» °í·ÁÇÏ¿© ÇÊ¿ä ½Ã ¿Â¶óÀΰú ÇöÀå ÁøÇàÀ» º´Çà ¿¹Á¤ÀÔ´Ï´Ù. “Exhibitor” ºÎ¹® ÀÛ°¡´Â ÄÁÆÛ·±½º ¹ßÇ¥ ¹× °³ÀÎÀü ½Ã¸®Áî¿¡ Âü¿©ÇÏ°Ô µË´Ï´Ù. ÀÛ°¡´ç ¾à 12Æò (44 square feet)ÀÇ °³ÀÎÀü °ø°£ÀÌ ÁÖ¾îÁö¸ç, ÄÁÆÛ·±½º ¹ßÇ¥, ¼¼¼Ç ¹× ¸ðµç Çà»ç¿¡ Âü¿©ÇÏ°Ô µË´Ï´Ù. ¶ÇÇÑ 2021³â 12¿ù ¹ß¸Å ¿¹Á¤ÀÎ ¼Àû “´º ¹Ìµð¾î ¾ÆÆ® 2022”¿¡ ¼ö·ÏµÇ¸ç, Çѱ¹ ÁÖ¿ä ¼Á¡ ¹× ¹Ì±¹ ¾Æ¸¶Á¸À» ÅëÇØ ¸¸³ªº¸½Ç ¼ö ÀÖ½À´Ï´Ù.
* Ä«Å×°í¸®:
-½Ì±Û ä³Î ºñµð¿À ¹× ¾Ö´Ï¸ÞÀÌ¼Ç Single Channel Video & Animation
-´º ¹Ìµð¾î ¼³Ä¡ ÀÛ¾÷New Media Installations
-ÀÎÅÍ·ºÆ¼ºê ¾ÆÆ® Interactive Art
-°ÔÀÓ ¾ÆÆ® Game Art
-À¥ ¾ÆÆ® Web Art
-¸ð¹ÙÀÏ À¥ Mobile App
-ÆÒ´ë¹Í ½Ã´ë ¿¹¼ú Art and Artificial Intelligence
-¿¹¼ú°ú Á¤Ä¡ Art and Politics
-¿¹¼ú°ú Àΰø Áö´É Art and Artificial Intelligence
-°¡»ó/Áõ° Çö½Ç ¾ÆÆ® Virtual/Augmented Reality Art
-¿¹¼ú°ú ¼Ò¼È ¹Ìµð¾î Art and Social Media
-¿¹¼ú°ú ´ëÁß ¸Åü Art and Mass Media
-µ¥ÀÌÅÍ ºñÁÖ¾ó¸®Á¦ÀÌ¼Ç Data Visualization
-3D ÇÁ¸°ÆÃ 3D Printing
-´º ¹Ìµð¾î¿Í °ü·ÃµÈ ÁÖÁ¦ÀÇ ÆÛÆ÷¸Õ½º Performance (Addressing Media Related Issues)
-´º ¹Ìµð¾î ¹®È New Media Culture
* ½ºÄÉÁÙ:
2020³â 12¿ù 29ÀÏ: °ø¸ð ¸¶°¨
2021³â 1¿ù 4 – 15ÀÏ: ¼±Á¤µÈ ÀÛ°¡¿¡°Ô ¾È³» ¸ÞÀÏÀÌ °¥ ¿¹Á¤ÀÔ´Ï´Ù.
2021³â 6¿ù 23 – 27ÀÏ: ´º ¹Ìµð¾î ¾ÆÆ® °³ÀÎÀü ½Ã¸®Áî
2021³â 6¿ù 24 – 27ÀÏ: CICA ´º ¹Ìµð¾î ¾ÆÆ® ±¹Á¦ ÄÁÆÛ·±½º 2021
2021³â 12¿ù 15ÀÏ: ¼Àû “´º ¹Ìµð¾î ¾ÆÆ® 2022” ÃâÆÇ ¿¹Á¤ÀÏ
***ÀÏÁ¤¿¡ º¯°æÀÌ ÀÖÀ» ¼ö ÀÖ½À´Ï´Ù.
[³í¹® °ø¸ð]
2021³â CICA ´º ¹Ìµð¾î ¾ÆÆ® ±¹Á¦ ÄÁÆÛ·±½º¿¡¼ Àü ¼¼°è ´º ¹Ìµð¾î ¾ÆÆ¼½ºÆ®, ÇÐÀÚ, ¹Ì¼ú ¾ÖÈ£°¡µéÀ» ÃÊûÇÏ¿© ´º ¹Ìµð¾î ¾ÆÆ®¿Í ¹®È¸¦ ÇâÀ¯Çϰí, Áö¿ª Áֹΰú ¹Ì¼úÀÎ, ÇÐÀÚµéÀÌ ¾î¿ì·¯Á® âÀǷ°ú ¹®È ±â¼ú Çõ½ÅÀ» °øÀ¯ÇÏ´Â ±¹Á¦ÀûÀÎ ÀåÀ» ¸¶·ÃÇϰíÀÚ ÇÕ´Ï´Ù. º» Çà»ç´Â ¿µ¾î·Î ÁøÇàµÇ¸ç, »çȸÀû °Å¸®µÎ±â¸¦ ¿äÇÏ´Â ±¹Á¦ »óȲÀ» °í·ÁÇÏ¿© ÇÊ¿ä ½Ã ¿Â¶óÀΰú ÇöÀå ÁøÇàÀ» º´Çà ¿¹Á¤ÀÔ´Ï´Ù. “Presenter” ºÎ¹®¿¡¼´Â ³í¹® ¹ßÇ¥, ¿öÅ©¼ó, ½ÇÇè ¼¼¼Ç, ÆÛÆ÷¸Õ½º µî ´Ù¾çÇÑ ¹æ½ÄÀÇ ÇÁ¸®Á¨Å×ÀÌ¼Ç Á¦¾È¼¸¦ ¹Þ½À´Ï´Ù. ¼±ÅÃµÈ ³í¹®(¿µ¹®)Àº 2021³â 12¿ù ¹ß¸Å ¿¹Á¤ÀÎ ¼Àû “´º ¹Ìµð¾î ¾ÆÆ® 2022”¿¡ ¼ö·ÏµÇ¸ç, Çѱ¹ ÁÖ¿ä ¼Á¡ ¹× ¹Ì±¹ ¾Æ¸¶Á¸À» ÅëÇØ ¸¸³ªº¸½Ç ¼ö ÀÖ½À´Ï´Ù.
* Ä«Å×°í¸®:
-½Ì±Û ä³Î ºñµð¿À ¹× ¾Ö´Ï¸ÞÀÌ¼Ç Single Channel Video & Animation
-´º ¹Ìµð¾î ¼³Ä¡ ÀÛ¾÷New Media Installations
-ÀÎÅÍ·ºÆ¼ºê ¾ÆÆ® Interactive Art
-°ÔÀÓ ¾ÆÆ® Game Art
-À¥ ¾ÆÆ® Web Art
-¸ð¹ÙÀÏ À¥ Mobile App
-ÆÒ´ë¹Í ½Ã´ë ¿¹¼ú Art and Artificial Intelligence
-¿¹¼ú°ú Á¤Ä¡ Art and Politics
-¿¹¼ú°ú Àΰø Áö´É Art and Artificial Intelligence
-°¡»ó/Áõ° Çö½Ç ¾ÆÆ® Virtual/Augmented Reality Art
-¿¹¼ú°ú ¼Ò¼È ¹Ìµð¾î Art and Social Media
-¿¹¼ú°ú ´ëÁß ¸Åü Art and Mass Media
-µ¥ÀÌÅÍ ºñÁÖ¾ó¸®Á¦ÀÌ¼Ç Data Visualization
-3D ÇÁ¸°ÆÃ 3D Printing
-´º ¹Ìµð¾î¿Í °ü·ÃµÈ ÁÖÁ¦ÀÇ ÆÛÆ÷¸Õ½º Performance (Addressing Media Related Issues)
-´º ¹Ìµð¾î ¹®È New Media Culture
* ½ºÄÉÁÙ:
2020³â 12¿ù 29ÀÏ: °ø¸ð ¸¶°¨
2021³â 1¿ù 4 – 15ÀÏ: ¼±Á¤µÈ ÀÛ°¡¿¡°Ô ¾È³» ¸ÞÀÏÀÌ °¥ ¿¹Á¤ÀÔ´Ï´Ù.
2021³â 6¿ù 23 – 27ÀÏ: ´º ¹Ìµð¾î ¾ÆÆ® °³ÀÎÀü ½Ã¸®Áî
2021³â 6¿ù 24 – 27ÀÏ: CICA ´º ¹Ìµð¾î ¾ÆÆ® ±¹Á¦ ÄÁÆÛ·±½º 2021
2021³â 12¿ù 15ÀÏ: ¼Àû “´º ¹Ìµð¾î ¾ÆÆ® 2022” ÃâÆÇ ¿¹Á¤ÀÏ
***ÀÏÁ¤¿¡ º¯°æÀÌ ÀÖÀ» ¼ö ÀÖ½À´Ï´Ù.
ÀÚ¼¼ÇÑ »çÇ×Àº ȨÆäÀÌÁö¸¦ ÂüÁ¶ÇØÁÖ¼¼¿ä:
https://cicamuseum.com/call-for-submissions-cica-new-media-art-conference-2021/
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